Spring is here, meaning a new crop of Startup Sauna teams have sprung up. The Helsinki-based program has continued to accept more teams over its 5 batches over the past 2.5 years. Antti Ylitmutka, one Wingman of the program says, “We are really excited, as not only we are a wide range of different cultures in our batch, but this is the biggest amount of teams that’s taking part in the program. Last year, we had about 15 teams per session. This year, we have 20! We have also expanded our coach network to accommodate such a group. These 20 teams as a group looks really determined, some of them are traveling very far to get here. ”
Of the twenty teams, 8 teams are from Finland, 3 from Russia, 2 from China, 2 from Poland, 2 from Lithuania, and one each from Estonia, Italy, and the United States. Over 300 teams applied, making the acceptance rate about 6 percent. The program officially starts April 23rd, with the Demoday ending the program on June 7th.
Startup Sauna’s Captain, Ville Simola, is proud that the program is growing internationally. “For the first time, we have also included teams from Asia and North America. In terms of China, our strategy is to grow great networks to access the Asian market.”
The teams are from a wide variety of sectors such as web-based companies, hardware/life science, gaming and education, crowdsourcing and renewable energy. Here’s the list:
An Advertising platform that cross promotes networks for Windows Phone Apps
Technology to screening people for concealed weapons, explosives and other contraband at a distance of several meters.
A Mobile Game that allows foreign language learning.
Social marketing platform that accelerates word of mouth online and offline
A superior color X-‐ray imaging camera that enables inspection of composed materials that is not feasible with a conventional technology.
Judging platform for the Mixed Martial Arts sports
web-‐based data visualization applications for non-designers to create professionally designed infographics and visualizations in minutes.
Creating a system to keep all your contacts updated and accurate.
A mobile app to easily order a taxi.
Kiitos Technologies, United States
Crowd-‐sourced interactive video tagging
Collect and analyze data from games to find the most relevant patterns that drive engagement, retention & revenue
MNE Creations, China
Educational mobile games with a social awareness
Developing e-‐commerce platform, to provide simple and flexible sales-‐tool for producers and brands of clothing, to bring tailor-‐like service on-‐line
Predicts short-‐term solar energy production and reshapes energy markets by providing optimization information to energy value chain actors.
Nordic Hug, Finland
NordicHug develops disinfection solutions for modern touch screen phones and tablets
Making events digital with the best SaaS platform for hosts and attendees of business events
A revolutionary way to control your presentation using your smartphone!
Visual Sport, Italy
Crowdsourcing service to help sport enthusiasts collect, share and analyze stats during the game.
Allows your shopping wish to come true by showing the customer only advertising on their mobile.
An inexpensive solution for tracking and recording the movement of the ball and the players during a tennis match, which gathers a huge amount of interesting match data and statistics.